# atlanta.gg ## Docs - [Errors](https://docs.atlanta.gg/guides/errors.md): A comprehensive list of known issues and error codes for the loader and software. Find solutions and troubleshooting steps to resolve problems quickly and easily. - [Getting Started](https://docs.atlanta.gg/guides/getting-started.md): A comprehensive guide to getting started with our software. Learn how to activate your license, install the software, and get set up quickly and easily. - [Navigation](https://docs.atlanta.gg/guides/navigation.md): A comprehensive guide to operating the software's in-game user interface. Learn how to open and close the menu, locate and adjust key settings, and use all the software features quickly and effectively while in the game. - [Resources](https://docs.atlanta.gg/guides/resources.md): A centralized hub of external resources, links, and necessary tools required for software installation and troubleshooting. Find installers for crucial dependencies and utilities to resolve common issues. - [Tips](https://docs.atlanta.gg/guides/tips.md): A collection of common tips, workarounds, and quick fixes for user-reported issues. - [Getting Started](https://docs.atlanta.gg/roblox/features/getting-started.md): A comprehensive guide to getting started with our roblox lua enviroment. - [Cheat](https://docs.atlanta.gg/roblox/lua/cheat.md): The primary module containing high-level environment and game manipulation get / set functions. - [Constants](https://docs.atlanta.gg/roblox/lua/constants.md): A comprehensive reference table listing all C++ constant macros and their equivalent values available for use within the Lua environment. - [Crypto](https://docs.atlanta.gg/roblox/lua/crypto.md): A utility module providing essential cryptographic and encoding functions, including Base64/Hex conversion, various SHA/Blake2 hashing algorithms, and secure key/nonce generation. - [Draw](https://docs.atlanta.gg/roblox/lua/draw.md): A comprehensive module containing functions for low-level graphical rendering, allowing scripts to draw shapes, text, images, and gradients directly to the screen within the draw event. - [Entry](https://docs.atlanta.gg/roblox/lua/entry.md): The module for managing and interacting with game entries through dedicated functions for retrieval, validation, and accessing other information. - [Enums](https://docs.atlanta.gg/roblox/lua/enums.md): A comprehensive reference detailing all globally available Enumeration (Enum) tables, their members, and associated numerical values. - [Event](https://docs.atlanta.gg/roblox/lua/event.md): The core event management module, used for registering and unregistering Lua functions (callbacks) to be executed when specific triggers are fired. - [Input](https://docs.atlanta.gg/roblox/lua/input.md): A module for simulating system-level mouse and keyboard input. Provides functions for pressing, releasing, and moving the mouse, scrolling, and controlling specific keyboard keys. - [Memory](https://docs.atlanta.gg/roblox/lua/memory.md): The low-level module for accessing and manipulating process memory. Provides specialized functions for reading and writing various data types (integers, floats, bytes) at specific memory addresses. - [Menu](https://docs.atlanta.gg/roblox/lua/menu.md): The primary module for building and interacting with static widgets inside of the user interface. Provides functions to register widgets (labels, toggles, sliders, etc.) and manage configuration values. - [Types](https://docs.atlanta.gg/roblox/lua/types.md): A reference guide detailing all custom data structures (usertypes) exposed to the Lua environment, such as Vector2, Vector3, and other fundamental structures. - [Utils](https://docs.atlanta.gg/roblox/lua/utils.md): A general-purpose module containing miscellaneous utility functions for debugging, system interaction, clipboard management, and accessing essential window/process information. ## OpenAPI Specs - [openapi](https://docs.atlanta.gg/api-reference/openapi.json)